About the triple conference

In the middle week of August 2018, the IT University of Copenhagen and its Center For Computer Games Research will host three game studies conferences in semi-parallel: Philosophy of Computer Games (13th-15th), Games And Literary Theory (15th-17th) and History of Games (16th-17th). These three conferences, sponsored by the ERC through the AdG project MSG – Making Sense of Games and supported by ITU, will be colocated on the ITU campus, and will be free of charge (three for the price of none) for all presenters, including the triple conference dinner on Wednesday 15th, and open to the public. Coffee, tea and refreshments will be available in the breaks, and buffet lunches can be bought in the ITU canteen, for around 30 Danish kroner (around 5€/$6/£4, or 8/9/6 including a soda).

By bringing together these three conferences, we hope to strengthen the humanities game-studies community, build bridges between these three important venues, and explore the cultural, historical, aesthetic, existential and cognitive aspects of games and play.

These conferences are single-track and low-volume, so we expect that anyone who is accepted with a paper will show up in person. Skype-participation will thus not be permitted, since it, due to the limited number of slots, effectively blocks someone else from attending with a paper in person.

About the Venue

The conferences will be held at the IT University of Copenhagen (ITU). Established in 1999, the IT University is the youngest university in Denmark, and focuses on inter-disciplinary research on information technologies. Approximately 2600 students are currently enrolled in one of the university’s nine different educational bachelor or master programs. The IT University is located next to the faculty of Humanities of University of Copenhagen, The Danish Broadcasting Company in the heart of the developing city area of Ørestad. The university resides in an award-winning building from 2004, designed by internationally renowned Henning Larsen Architects.

How to get there

Copenhagen is easy to reach by air. Copenhagen airport is the main hub and largest airport in Scandinavia, with connections to destinations around the world. Upon arrival, the metro (line M2) takes you to central Copenhagen in only 15 minutes.

The University is located at Rued Langgaards Vej 7 See location on Google Maps)

From central Copenhagen, the IT University is easily reached by metro (line M1). Get off at “DR Byen” station where you will find the IT University after a 5-minute walk along Emil Holms canal. Please find directions here.

If you wish to go directly to ITU from the airport, take the metro from the airport, then get of on “Christianshavn” station, and change to line M1 (departs from the other side of the platform). Get of after two stops at “DR Byen” station and walk along Emil Holms canal to the University. Please find directions here.

Note that tickets for the Metro can be bought at vending machines at the station, but not in the train.

Accommodation

Copenhagen offers many possibilities for accommodation for different budgets. Please find the below list of hotels that located close to, or in direct connection (by metro) to the venue:

Inclusivity statement

The organizers of the Game Studies Triple Conference are committed to supporting diversity and inclusivity at the annual Games and Literary Theory Conference, the annual Philosophy of Computer Games Conference, the History of Games Conference, and more broadly within the field of game studies and beyond. We advocate for an environment that includes the presence and contributions of all people regardless of their gender, sex, sexual orientation, age, culture, abilities, ethnic origin, marital status, nationality, race, religion, language, disciplinary background, or socioeconomic status.

It is the responsibility of all attendees to ensure a safe environment for all participants. We ask our attendees to be considerate, respectful to other participants, and mindful of their speech and behaviour. This includes, but is not limited to:

  • Asking respectful questions and not dominate a presenter’s question time;
  • Being generous and patient in comments and questions;
  • Avoid language that is racist, homophobic, sexist, classist, cissexist, ableist etc.;
  • Actively include all attendees in social gatherings, particularly for whom English is not a first-language and junior students;
  • Respect the wishes of people who do not want to be photographed or appear in photos;
  • Explicit mentions and displays of individuals on open social media without their consent.

Enforcement

Participants asked to stop any harassing or harmful behaviour are expected to comply immediately. If they ignore these guidelines, continue their disrespectful behavior, or repeatedly disrupt the conference, they will be required to leave the space.

If you see people behaving inappropriately, if someone is making you uncomfortable, if someone else is being made unsafe, or if you have any other concerns, please bring it to the attention of our representatives Rune Nielsen (rkln@itu.dk, +45 31175655) and/or Joleen Blom (jobl@itu.dk, +45 31610678), and allow us to respond to the situation. You can do this in person, but also feel free to contact us via e-mail or telephone.

Acknowledgements

This statement is based on those created by the History of Games Conference, the Digital Games Research Association, and the Different Games Conference. We also enforce the sexual harassment policy of the IT University of Copenhagen at all times.