Full program - Games and Literary Theory Conference | ||
Wednesday | Thursday | Friday |
ATRIUM 8:30 - 10:30 Registration |
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AUD 2 10:30 - 11:00 Opening |
AUD 2 9:00 - 10:30 Session 4 Session chair: David Myers "The Relevance of Literary Studies in Role-Playing Game Studies" Evan Torner University of Cincinnati "Effects of translation on polyphony in dialogue structures" Magdalena Cielecka Jagiellonian University in Krakow "Close-Playing as Iterative Design: OuLiPo’s Iteration as Method" Johnathan Harrington City University of Hong Kong |
AUD 2 9:00 - 10:30 Session 8 Session chair: Susana Tosca "From let’s plays to narrative let’s plays: historical grand strategy games as a canvas for gamers-storytellers" Roxanne Chartrand and Francis Lavigne Université de Montréal "The Greatest Story Ever Played – Evolutionary Grand Narratives in God Games" Péter Kristóf Makai Linnaeus University "Hard-Working Players: Narrative, E-Sports, and Freemium Monetization in the NBA2k series" Timothy Welsh Loyola University, New Orleans |
AUD 2 11:00 - 12:30 Session 1 Session chair: Hajo Backe Square, Marketplace, Tavern: Contested Spaces in Single-player Fantasy Roleplaying Game Cities" Krista Bonello Rutter Giappone Daniel Vella University of Malta "The Open World Chronotope - On Bakhtin’s Theory And The Topology Of Non-Linear Game Worlds" Marc Bonner University of Cologne "Speed and Space: The Places and Times of Pac-Man" Alex Wade Birmingham City University |
AUD 2 11:00 - 12:30 Session 5 Session chair: Tim Welsh "Narratives of self-transformation: a post-Jungian approach to ‘individuation’ in Getting Over It with Bennett Foddy" Feng Zhu The University of Manchester "'Crudely, a Machine': The Dream Machine through the Lens of Formalism" Alesja Serada European Humanities University |
AUD 2 11:00 - 12:30 Session 9 Session chair: Tomasz Majkowski "A Ludonarrative Exploration of Emotion-based Story Beats in Digital Games" Michal Mochocki Kazimierz Wielki University in Bydgoszcz "The Tetrad of Therapoiesis: Developing an Analytic Framework of Game Authorship Effects" Sandra Danilovic University of Toronto "Representations of social identities in Dragon Age: Inquisition and Witcher III" Bartłomiej Schweiger Jagiellonian University in Krakow |
12.30 - 13:30 - Lunch | 12.30 - 13:30 - Lunch | 12.30 - 13:30 - Lunch |
AUD 2 13:30 - 15:00 Session 2 Session chair: Daniel Vella "Diachronic Estrangement and Its Meaning" Shanchao Fu Peking University "Here be metalepses" David Myers Loyola University New Orleans "From walking simulator to talking simulator. The historiographical fall and conceptual rise of visual novels" Carl Therrien Université de Montréal |
AUD 2 13:30 - 15:00 Session 6 Session chair: Bernard Perron "Studying Video Game Authorship Using the Paratextual Framework" Jan Svelch University of Tampere "From Neuromancer to Horizon: Fear and Awe of Deified Technology" Lars de Wildt, Stef Aupers Cindy Krassen, Iulia Coanda KU Leuven "Videogame demos as paratextual phenomena" Mateusz Kominiarczuk The University of Warsaw |
AUD 2 13:30 - 15:00 Session 10 Session chair: Hajo Backe "Actual & Actualized: How Players (Don't Really) Influence Gameworld Systems" Roxanne Chartrand Université de Montréal "Otome Transactions" Susana Tosca Roskilde University "Focaliz-action: From narrative filtering to actional regulation" Bernard Perron Hugo Montembeault Université de Montréal |
AUD 2 15:30 - 17:00 Session 3 Session chair: Carl Therrien "Exploring Underrepresented Narratives - Social Anxiety in Games" Thiago Alves Björn Marklund University of Skövde "Designing the postcolonial: imaginary subalterns and dungeon pirates. 'Pillars of Eternity' series case study" Mateusz Felczak Jagiellonian University in Krakow "The Lost World of Andromeda" Tomasz Majkowski Magdalena Kozyra Jagiellonian University in Krakow |
AUD 2 15:30 - 17:00 Session 7 Session chair: Hajo Backe "Night-Time Dreams and Wish-Fulfilment: The Struggle for Utopia in Dystopian Videogames" Gerald Farca University of Augsburg "An Eco-Critical Reading of the Ambience Act in Waking Mars" Laura op de Beke Leiden University |
AUD 2 15:30 Closing remarks Board Meeting |
AUD 2 17:30 Keynote Keynote: Adrienne Shaw: "Queerness Without Guarantees: deciphering queer representation in games across time, texts, and space" |
19:00 - Speakers' Dinner |
BACK TO TRIPLE CONFERENCE OVERVIEW |
Games and Literary Theory Conference Full program |
Wednesday |
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ATRIUM 8:30 - 10:30 Registration |
AUD 2 10:30 - 11:00 Opening |
AUD 2 11:00 - 12:30 - Session 1 Session chair: Hajo Backe |
Square, Marketplace, Tavern: Contested Spaces in Single-player Fantasy Roleplaying Game Cities Krista Bonello Rutter Giappone and Daniel Vella University of Malta The Open World Chronotope - On Bakhtin’s Theory And The Topology Of Non-Linear Game Worlds Marc Bonner University of Cologne Speed and Space: The Places and Times of Pac-Man Alex Wade Birmingham City University |
12:30 -13:30 - Lunch |
AUD 2 13:30 - 15:00 - Session 2 Session chair: Daniel Vella |
Diachronic Estrangement and Its Meaning Shanchao Fu Peking University Here be metalepses David Myers Loyola University New Orleans From walking simulator to talking simulator. The historiographical fall and conceptual rise of visual novels Carl Therrien Université de Montréal |
AUD 2 15:30 - 17:00 - Session 3 Session chair: Carl Therrien |
Exploring Underrepresented Narratives - Social Anxiety in Games Thiago Alves and Björn Marklund University of Skövde Designing the postcolonial: imaginary subalterns and dungeon pirates. 'Pillars of Eternity' series case study Mateusz Felczak Jagiellonian University in Krakow The Lost World of Andromeda Tomasz Majkowski and Magdalena Kozyra Jagiellonian University in Krakow |
AUD 2 17:30 - Keynote: Adrienne Shaw: Queerness Without Guarantees: deciphering queer representation in games across time, texts, and space |
19:00 - Speakers' Dinner |
Thursday |
AUD 2 9:00 - 10:30 - Session 4 Session chair: David Myers |
The Relevance of Literary Studies in Role-Playing Game Studies Evan Torner University of Cincinnati Effects of translation on polyphony in dialogue structures Magdalena Cielecka Jagiellonian University in Krakow Close-Playing as Iterative Design: OuLiPo’s Iteration as Method Johnathan Harrington City University of Hong Kong |
AUD 2 11:00 - 12:30 - Session 5 Session chair: Tim Welsh |
Narratives of self-transformation: a post-Jungian approach to ‘individuation’ in Getting Over It with Bennett Foddy Feng Zhu The University of Manchester "Crudely, a Machine": The Dream Machine through the Lens of Formalism Alesja Serada European Humanities University |
12:30 - 13:30 - Lunch |
AUD 2 13:30 - 15:00 - Session 6 Session chair: Bernard Perron |
Studying Video Game Authorship Using the Paratextual Framework Jan Svelch University of Tampere From Neuromancer to Horizon: Fear and Awe of Deified Technology Lars de Wildt, Stef Aupers Cindy Krassen and Iulia Coanda KU Leuven Videogame demos as paratextual phenomena Mateusz Kominiarczuk The University of Warsaw |
AUD 2 15:30 - 17:00 - Session 7 Session chair: Hajo Backe |
Night-Time Dreams and Wish-Fulfilment: The Struggle for Utopia in Dystopian Videogames Gerald Farca University of Augsburg An Eco-Critical Reading of the Ambience Act in Waking Mars Laura op de Beke Leiden University |
Friday |
AUD 2 9:00 - 10:30 - Session 8 Session chair: Susana Tosca |
From let’s plays to narrative let’s plays: historical grand strategy games as a canvas for gamers-storytellers Roxanne Chartrand and Francis Lavigne Université de Montréal The Greatest Story Ever Played – Evolutionary Grand Narratives in God Games Péter Kristóf Makai Linnaeus University Hard-Working Players: Narrative, E-Sports, and Freemium Monetization in the NBA2k series Timothy Welsh Loyola University New Orleans |
AUD 2 11:00 - 12:30 - Session 9 Session chair: Tomasz Majkowski |
A Ludonarrative Exploration of Emotion-based Story Beats in Digital Games Michal MochockiKazimierz Wielki University in Bydgoszcz The Tetrad of Therapoiesis: Developing an Analytic Framework of Game Authorship Effects Sandra Danilovic University of Toronto Representations of social identities in Dragon Age: Inquisition and Witcher III Bartłomiej Schweiger Jagiellonian University in Krakow |
12:30 - 13:30 - Lunch |
AUD 2 13:30 - 15:00 - Session 10 Session chair: Hajo Backe |
Actual & Actualized: How Players (Don't Really) Influence Gameworld Systems Roxanne ChartrandUniversité de Montréal Otome Transactions Susana Tosca Roskilde University Focaliz-action: From narrative filtering to actional regulation Bernard Perron and Hugo Montembeault Université de Montréal |
AUD 2 15:00 - Closing remarks Board meeting |